In a recent interview with CVG, Ubisoft Montreal Producer Alexandre Parizeau emphasized the importance of the company's relationship with Microsoft, calling it a "really strong partnership" and saying it would do everything possible to ensure that Splinter Cell: Conviction is "indebted with whatever the Xbox has to offer."
"It's really cool to be able to focus technology on one platform, to be able to really exploit it to the maximum of its capacity," he continued. "We've been working with Microsoft for a while now. We've been working with their engineers - we've had super good feedback from them on all sorts of different things. It's been a really good partnership with them."
Despite Parizeau's comments, the game isn't exactly being developed for just "one platform" - a PC version is in the works alongside the Xbox 360 edition. But Ubisoft confirmed in June that there wouldn't be a PlayStation release, calling it a "true Microsoft exclusive."
"I want to make sure that when the game hits the shelves the disc will 'meld' with your Xbox 360," Parizeau said. "It's meant for the Xbox 360 and it will show."