The producer of the Gears of War movie reveals the thinking behind setting the film 14 years before the game, during Emergence Day.
Wyck Godfrey, the producer of the Gears of War film, sat down with MakingOf to briefly speak about the concept behind the script. He said that it felt wrong to have a frantic war-based movie where the shit had already hit the fan, and so the film is currently focusing on the 48 hours around "Emergence Day," when the Locust first began the onslaught. Gears of War is being produced by Legendary Pictures and New Line Cinema and rumored for a release in 2011.
Despite the funny name, Wyck Godfrey is the producer of many films you'd recognize including a little thing called Twilight that the kids are watching these days.
"The hard part is to make so it doesn't feel like 'a world torn asunder' and people just in battle," Godfrey said about Gears. "I think we really want to focus on the idea of a world that's running well and then [snaps] it's Emergence Day. Make it impactful and immediate and about the survival of what those 48 hours [are like]. Trying to tell the epic story of an alien planet that's living in a horrific environment feels like the wrong move right now."
It is really interesting to get a producer's view of how they think about scripts and concepts, especially for big movies like Gears of War. Besides the fact that he's talking in bullet point-speak (is impactful even a word?), getting this insight before a movie is even made is one of the boons of this internet age.