If the Tomorrow Corporation is a Corporation dedicated to the creation of Indie Games, is it really Indie anymore?
Tomorrow Corporation has announced its intent to calculatedly manufacture colorful and unique indie games. "For years, giant corporations have been hurt by scrappy indie studios hogging the limelight with titles like Crayon Physics Deluxe, Braid, World of Goo, and Super Meat Boy. To those tiny, un-American, indie developers, Tomorrow Corporation would like to deliver a message: Your reign of terror ends ... Tomorrow!" an unidentified PR spokesperson said.
Somewhat dubious claims of corporate indie credentials aside, Tomorrow Corporation has acquired indie developers Allan Blomquist, Kyle Gabler, and Kyle Gray. Blomquist and Gabler are known for the indie puzzle and construction game World of Goo, while Gray is better known for the EA release Henry Hatsworth in the Puzzling Adventure.
Thus far, Tomorrow Corporation hasn't announced any upcoming games but it has said new information on its games should be forthcoming. "The secret to a truly great indie game is that special human touch, which our producers have scheduled for insertion shortly before the product ships," the spokesperson said.
I for one welcome our new corporate overlords whispering reassurances in our ears in the form of "indie" titles. Who wants to be a sell-out?