Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Soul Calibur: Lost Swords – No Multiplayer Due to “Pay-To-Win Model”

This article is over 10 years old and may contain outdated information
soul calibur lost swords

Soul Calibur: Lost Swords had it’s multiplayer mode cut due to concerns over it’s “pay-to-win” microtransaction model.

Soul Calibur: Lost Swords is a Soul Calibur game recently released for the PS3 that is singleplayer only. Of all of the genres in the gaming sphere, fighting games are usually the one in which some form of multiplayer is basically a given, so many fans were scratching their heads over this move. Masaaki Hoshino, the game’s producer explains that while a multiplayer mode was originally planned, it was cut “because we’re going with a pay-to-win model.”

“The reason that we went singleplayer…well, originally, we were thinking about having a multiplayer option, but because we’re going with a pay-to-win model, we were worried that by having online multiplayer, for all the new users that would be coming in experiencing the game for the first time, they might be immediately deterred by fighting against opponents who had superior equipment and gear-and we didn’t want to have that kind of negative impact on new players.”

Hoshino does stress that while he felt the game’s micro-transactions would affect multiplayer, “In the singleplayer experience, having a pay-to-win structure won’t impede the player’s experience with the game.”

Hoshino went on to talk about the game’s character roster. As of right now, there are but three character available to new players (Sophitia, Siegfried, and Mitsurugi), but he said that the company was planning to make new characters available through limited time events.

As for those of you expecting a secret guest character, a la Link in Soul Calibur II or Yoda and Darth Vader in Soul Calibur IV, Hoshino says “I would love to see something like that happen, but currently it’s still undetermined.”

As someone who was once told to not write stories using the phrase “pay-to-win” because it’s inflammatory, I’m just perplexed at how nonchalant Namco Bandai is being about the whole thing.

Source: Siliconera

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author