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Tag: griefing

griefing
The Spy Who Fragged Me

Griefing in Black and White

Spy vs Spy first appeared in Mad Magazine in 1961. Created, drawn and authored by Antonio Prohias, an exile from Castro’s Cuba, the ...
By Peter Parrish Legacy AuthorFebruary 16, 2010
Experienced Points

Griefmonkeys

If the articles and comments this week are any indication, there are N definitions of the word “griefer,” where N is the number ...
By Shamus Young Legacy AuthorMay 8, 2009
Editor's Note

Good Griefing

When I was in college, I lived in a house with a bunch of pre-med students who were, as a rule, a quiet ...
By Susan ArendtMay 5, 2009
Good Griefing

The Escapist On: Griefing

Intentionally left blank.
By Team Hollywood Legacy AuthorMay 5, 2009
Good Griefing

A Griefer’s Life for Me

Denial. Anger. Bargaining. Depression. Acceptance. The five stages of grief. Those who play enough online games, however, might consider starting the list with ...
By Brett Staebell Legacy AuthorMay 5, 2009
Good Griefing

Wanted: Ganked or Alive

Griefers survive through protective anonymity. Griefers in massively multiplayer online games can indulge their sociopathy because victims can’t identify them or impose punishment. ...
By Allen Varney Legacy AuthorMay 5, 2009
Good Griefing

A Folk Hero for the Online Age

Every generation has its folk heroes. Inspirational rebels, they often become vessels for people’s frustrations with authority. Robin Hood, Bonnie and Clyde and ...
By Tom Endo Legacy AuthorMay 5, 2009
Dressed to Kill (and loot)

Aggro Management

When my 13-year-old brother bought World of Warcraft for me last Christmas, I knew how badly he wanted me to try it. I ...
By George Page Legacy AuthorOctober 28, 2008
Power of Laughter

Team Roomba

You notice something amiss: The Scout is stuck halfway up the wall. This is problematic. Normally, it’d only be problematic for the Scout. ...
By Kieron Gillen Legacy AuthorApril 29, 2008
StateCraft: Update

Griefing is Good: Freedom of Choice and the Politics of Gameplay

If you ask me, there are two kinds of players in the videogames of life: There are passengers, and there are drivers. The ...
By Mark Wallace Legacy AuthorMarch 28, 2006
Editor's Note

Griefer Nation

Girl Power, our issue on women and gaming, has gone on to be the most-read issue in the magazine to date, and letters ...
By Julianne Capps Legacy AuthorNovember 15, 2005
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