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Tag: issue_176

issue_176
Industry Negligence

To Do: Finish Any Game

Looking through my stack of old games the other day, I realized the enormous quantity of games I’ve never finished. It’s an amount ...
By Tom Endo Legacy AuthorNovember 18, 2008
Editor's Note

Industry Negligence

It’s been a remarkable period for videogames. They’ve gone from garage development obscurity to multimillion dollar production budgets. Gameplay has evolved from eating ...
By Tom Endo Legacy AuthorNovember 18, 2008
Letters to the Editor

Industry Negligence

In response to “Fast-Track to Fanaticism” from The Escapist Forum: Sonic (1991-2008) Sonic was born in 1991 at a video game development company ...
By The Escapist Staff Legacy AuthorNovember 18, 2008
Industry Negligence

Global Games, Local Perspectives

I’ve always considered Lara Croft’s Peruvian guide from the original Tomb Raider to be a tragic character. From the first time I saw ...
By Chris LaVigne Legacy AuthorNovember 18, 2008
Industry Negligence

Postcards from the Road

Many 3-D computer games invite you to explore a virtual space, but few so far have conjured the experience of travel. Sure, geography ...
By Allen Varney Legacy AuthorNovember 18, 2008
Industry Negligence

Woman, Mother, Space Marine

The Only Thing Videogames Haven’t Stolen from AliensWhen it comes to videogames, Aliens is the most influential movie of all time. From 1990’s ...
By Ray Huling Legacy AuthorNovember 18, 2008
Industry Negligence

Pixels and Picket Lines

When Barack Obama’s campaign purchased videogame advertising in the run-up to the November 4 election, many saw it as a sign of tactical ...
By Colin Rowsell Legacy AuthorNovember 18, 2008
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