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Tag: issue_229

issue_229
Letters to the Editor

Editor’s Choice

In response to “Fall of the House of Bellic” from The Escapist Forum: There’s a more practical reason sandbox games try not to ...
By The Escapist Staff Legacy AuthorNovember 24, 2009
Editor's Note

Editor’s Choice

Recently a company named Infinity Ward was responsible for creating the fastest-selling videogame of all time. It was called Call of Duty: Modern ...
By Russ Pitts Legacy AuthorNovember 24, 2009
Editor's Choice

Eight-Bit Antiquities

Finding the ancient rig was like discovering a long buried treasure. At the bottom of my friend Dan’s closet, under the box of ...
By Greg Tito Legacy AuthorNovember 24, 2009
Editor's Choice

A Gentleman and a Scholar

In videogames, there are your wisecracking anthropomorphic critters, your angst-y androgynous teens and your adrenaline-fueled space marines – and then there’s Winterbottom. Hunchbacked ...
By Jordan Deam Legacy AuthorNovember 24, 2009
Editor's Choice

Symphony of Play

It’s a point that comes up often in conversations about videogame storytelling: You read a novel, you watch a film but you play ...
By Ollie Barder Legacy AuthorNovember 24, 2009
Editor's Choice

Snap, Crackle and Plot

There is a message inside you so deeply embedded it will never be erased. The fragmented audio – mysterious, pleading, persuasively looped – ...
By Graeme Virtue Legacy AuthorNovember 24, 2009

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