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Tag: Rigs of Rods

video game physics with indie developer Dennis Gustafsson
Interview

Looking into the Future of Game Physics with an Indie Dev at Its Forefront

In 2004, two very different first-person shooters differentiated themselves from the crowd with their boundary-pushing technology. Doom 3, released in August, didn’t quite ...
By Patrick LeeSeptember 10, 2019
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  • News
  • Video Series
    • Adventure Is Nigh!
    • Documentaries
    • Review in 3 Minutes
    • Design Delve
    • Extra Punctuation
    • Cold Take
    • Zero Punctuation
  • Columns
    • Area of Effect
    • Escape the Law
    • Expedition
    • Frame Jump
    • In the Frame
    • New Narrative
    • Out of Focus
    • Storycraft
  • Podcasts
    • Breakout
    • Slightly Something Else
    • The Recap
  • Originals
    • Features
    • Interviews
    • Opinions
    • Previews
    • Reviews
  • Forums
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