Rumors surfaced yesterday that Too Human, an upcoming Xbox 360 game from Silicon Knights, was dropping the Unreal 3 engine. Silicon Knights and Microsoft have both issued statements today denying the rumors.
After a day of rumors suggesting that Too Human would suffer delays as Silicon Knights went back to the drawing board, a spokeperson from Microsoft told Next-Gen that, “Silicon Knights continues to build Too Human using the Unreal Engine 3, tailoring it to fit the needs of the game and ensure the most efficient use of the technology. Rumors of Too Human experiencing production challenges that will cause massive delays are false. Too Human is progressing very well and we expect that gamers will be extremely excited with Too Human when we next show it.”
Silicon Knights President Dennis Dyack confirmed this statement on 1up. “Although we do not usually comment on speculation, rumors of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human and massive delays for the Too Human product release are false,” he said. “Too Human is progressing very well and we expect that gamers will be extremely excited with Too Human when we next show it.”
Too Human is an 3rd person action game currently being planned as a trilogy on the Xbox 360. It is currently scheduled to ship in 2007.