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Kurama from the Ninja Time Roblox Experience
Image by The Escapist

Ultimate Ninja Time Elements Guide and Tier List [RELEASED]

Fire beats Ice... Right?

In Ninja Time, mastering the Elements is key to unlocking your true potential as a ninja. Each Element grants you powerful and unique abilities, whether you harness the Fire for destructive attacks or control the Wind for swift maneuvers. Select your favorite Element with our Ninja Time Elements guide and tier list below.

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Ninja Time Elements Tier List

Ninja Time Elements Tier List
Image by Tiermaker

The Ice and Fire Elements are the best, most versatile Elements in Ninja Time. Ice provides almost unlimited crowd control, while Fire provides intense damage from afar. For newer players, we recommend Earth and Lightning, as they are easy to use and provide a lot of universal damage.

Ninja Time Elements List

ElementsDescription
Ice Element from Ninja Time
Ice
Extremely strong element focused on crowd control and bursts of damage.
Fire Element from Ninja Time
Fire
A very strong element focused on ranged attacks and high damage.
Lightning Element from Ninja Time
Lightning
A very strong element focused on high speed and crowd control.
Wind Element from Ninja Time
Wind
A strong element focused on ranged attacks and escaping enemies.
Earth Element from Ninja Time
Earth
A strong element focused on crowd control, high defense, and high health.
Water Element from Ninja Time
Water
An element focused on crowd control and escaping enemies.

Unfortunately, not all Elements are as useful as others. Ice is a unique Element, as it is outside of the usual 5 Elements. It is also of higher rarity (5%), justifying its better stats. All Elements are good, but if you are a beginner, we recommend Lightning or Fire because of their damage and utility. I will write a detailed overview of all Elemental Abilities below.

Element Abilities in Ninja Time

Here, we will list all Elemental Abilities alongside their unique powers and effects:

Ice Element from Ninja Time Ice Element

AbilityDescription
Ice 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 10 per needle
+1 per mastery level (Ninjutsu/Ice)
Cooldown: 6 seconds
Chakra Cost: 15 Chakra
Ice 2Requirement: Ninjutsu: 3
Damage:
Base Damage: 20
+6 per mastery level (Ninjutsu/Ice)
+1 second of freeze
Cooldown: 13 seconds
Chakra Cost: 45 Chakra
Ice 3Requirement: Ninjutsu: 6
Damage:
Base Damage: 25
+8 per mastery level (Ninjutsu/Ice)
+3 seconds of freeze
 Defense Break
Cooldown: 18 seconds
Chakra Cost: 35 Chakra
Ice 4Requirement: Ninjutsu: 10
Damage:
Base Damage: 30
+10 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 15 seconds
Chakra Cost: 50 Chakra
Ice 5Requirement: Ninjutsu: 15
Damage:
Base Damage: 65
+8 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 25 seconds
Chakra Cost: 75 Chakra
Ice 6Requirement: Ninjutsu: 20
Damage:
Base Damage: 3 per hit
+0,8 per mastery level (Ninjutsu/Ice)
Cooldown: 30 seconds
Chakra Cost: 100 Chakra

Fire Element from Ninja Time Fire Element

AbilityDescription
Fire 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 7 per shuriken
+1 per mastery level (Ninjutsu/Fire)
+1 seconds of fire damage
Cooldown: 8 seconds
Chakra Cost: 15 Chakra
Fire 2Requirement: Ninjutsu: 2
Damage:
Base Damage: 12
+3 per mastery level (Ninjutsu/Fire)
+1 second of fire damage per second
Cooldown: 10 seconds
Chakra Cost: 25 Chakra
Fire 3Requirement: Ninjutsu: 4
Damage:
Base Damage: 7 per fireball
+3 per mastery level (Ninjutsu/Fire)
+3 seconds of fire damage
Cooldown: 18 seconds
Chakra Cost: 45 Chakra
Fire 4Requirement: Ninjutsu: 4
Damage:
Base Damage: 20
+4 per mastery level (Ninjutsu/Fire)
+3 seconds of fire damage
Cooldown: 12 seconds
Chakra Cost: 45 Chakra
Fire 5Requirement:
Ninjutsu: 8
Damage:
Base Damage: 12 per hit
+1 per mastery level (Ninjutsu/Fire)
+1 second of fire damage per second
Cooldown: 15 seconds
Chakra Cost: 0 Chakra +5 per second
Fire 6Requirement: Ninjutsu: 12
Damage:
Base Damage: 30
+3 per mastery level (Ninjutsu/Fire)
+1 second of fire damage per second
Cooldown: 20 seconds
Chakra Cost: 30 Chakra
Fire 7Requirement: Ninjutsu: 16
Damage:
Base Damage: 65
+8 per mastery level (Ninjutsu/Fire)
+2 seconds of fire damage
Cooldown: 25 seconds
Chakra Cost: 75 Chakra
Fire 8Requirement: Ninjutsu: 15
Damage:
Base Damage: 120
+20 per mastery level (Ninjutsu/Fire)
+5 seconds of fire damage
Cooldown: 40 seconds
Chakra Cost: 175 Chakra

Lightning Element from Ninja Time Lightning Element

AbilityDescription
Lightning 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 4 per hit
+0,7 per mastery level (Ninjutsu/Lightning)
+2 second of electrify
Cooldown: 8 seconds
Chakra Cost: 15 Chakra
Lightning 2Requirement: Ninjutsu: 2
Damage:
Base Damage: 3 per hit
+0,6 per mastery level (Ninjutsu/Lightning)
 Stuns
Cooldown: 17 seconds
Chakra Cost: 25 Chakra +5 per second
Lightning 3Requirement: Ninjutsu: 4
Damage:
Base Damage: 25
+4 per mastery level (Ninjutsu/Lightning)
 Defense Break
+4 seconds of electrify
Cooldown: 12 seconds
Chakra Cost: 45 Chakra
Lightning 4Requirement: Ninjutsu: 6
Damage:
Base Damage: 2 per hit
+1,4 per mastery level (Ninjutsu/Lightning)
Stuns
Cooldown: 20 seconds
Chakra Cost: 0 Chakra +5 per second
Lightning 5Requirement: Ninjutsu: 8
Damage:
Base Damage: 0
(+1,5x move speed)
Cooldown: 5 seconds
Chakra Cost: 0 Chakra +5 per second
Lightning 6Requirement: Ninjutsu: 6
Damage:
Base Damage: 2 per hit
+1,4 per mastery level (Ninjutsu/Lightning)
stun enemies
Cooldown: 20 seconds
Chakra Cost: 0 Chakra +5 per second
Lightning 7Requirement: Ninjutsu: 16
Damage:
Base Damage: 55
+9 per mastery level (Ninjutsu/Lightning)
+4 seconds of electrify
Cooldown: 20 seconds
Chakra Cost: 85 Chakra
Lightning 8Requirement: Ninjutsu: 20
Damage:
Base Damage: 290
+28 per mastery level (Ninjutsu/Lightning)
+6 seconds of electrify
  Defense Break
Cooldown: 60 seconds
Chakra Cost: 200 Chakra

Wind Element from Ninja Time Wind Element

AbilityDescription
Wind 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 19
+2.5 per mastery level (Ninjutsu/Wind)
Cooldown: 7 seconds
Chakra Cost: 15 Chakra
Wind 2Requirement: Ninjutsu: 2
Damage:
Base Damage: 0
Dash
Cooldown: 15 seconds
Chakra Cost: 35 Chakra
Wind 3Requirement: Ninjutsu: 4
Damage:
Base Damage: 17
+4 per mastery level (Ninjutsu/Wind)
Cooldown: 10 seconds
Chakra Cost: 40 Chakra
Wind 4Requirement: Ninjutsu: 6
Damage:
Base Damage: 18
+8 per mastery level (Ninjutsu/Wind)
Defense Break
Cooldown: 15 seconds
Chakra Cost: 50 Chakra
Wind 5Requirement: Ninjutsu: 8
Damage:
Base Damage: 35
+6 per mastery level (Ninjutsu/Wind)
Defense Break
Cooldown: 12 seconds
Chakra Cost: 65 Chakra
Wind 6Requirement: Ninjutsu: 12
Damage:
Base Damage: 5 per hit
+0,75 per mastery level (Ninjutsu/Wind)
Cooldown: 20 seconds
Chakra Cost: 80 Chakra
Wind 7Requirement: Ninjutsu: 16
Damage:
Base Damage: 70 per second
+10 per mastery level (Ninjutsu/Wind)
Cooldown: 18 seconds
Chakra Cost: 85 Chakra
Wind 8Requirement: Ninjutsu: 20
Damage:
Base Damage: 25 per hit
+2 per mastery level (Ninjutsu/Wind)
Defense Break
Cooldown: 40 seconds
Chakra Cost: 100 Chakra

Earth Element from Ninja Time Earth Element

AbilityDescription
Earth 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 3 per hit
+0,5 per mastery level (Ninjutsu/Earth)
Cooldown: 9 seconds
Chakra Cost: 20 Chakra
Earth 2Requirement: Ninjutsu: 2
Damage:
Base Damage: 0
Cooldown: 11 seconds
Chakra Cost: 25 Chakra +5 per second
Earth 3Requirement: Ninjutsu: 4
Damage:
Base Damage: 15
+12 per mastery level (Ninjutsu/Earth)
Cooldown: 13 seconds
Chakra Cost: 45 Chakra
Earth 4Requirement: Ninjutsu: 6
Damage:
Base Damage: 0
Cooldown:
15 seconds
Chakra Cost: 55 Chakra +5 per second
Earth 5Requirement: Ninjutsu: 8
Damage:
Base Damage: 0
(slow: 50%)
Cooldown: 18 seconds
Chakra Cost: 50 Chakra
Earth 6Requirement: Ninjutsu: 12
Damage:
Base Damage: 32
+3,5 per mastery level (Ninjutsu/Earth)
Defense Break
Cooldown: 15 seconds
Chakra Cost: 45 Chakra
Earth 7Requirement: Ninjutsu: 16
Damage:
Base Damage: 0
Drain 50 Chakra per second from enemies
Cooldown: 20 seconds
Chakra Cost: 80 Chakra +5 per second
Earth 8Requirement: Ninjutsu: 20
Damage:
Base Damage: 1 per hit
+1 per mastery level (Ninjutsu/Earth)
Cooldown: 40 seconds
Chakra Cost: 150 Chakra

Water Element from Ninja Time Water Element

AbilityDescription
Water 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 17
+3 per mastery level (Ninjutsu/Water)
+2 seconds of 25% slow
Cooldown: 8 seconds
Chakra Cost: 20 Chakra
Water 2Requirement: Ninjutsu: 2
Damage:
Base Damage: 24
+4 per mastery level (Ninjutsu/Water)
Block projectiles and push enemies
Cooldown: 12 seconds
Chakra Cost: 25 Chakra
Water 3Requirement: Ninjutsu: 4
Damage:
Base Damage: 22
+5 per mastery level (Ninjutsu/Water)
+2 seconds of 25% slow
Cooldown: 13 seconds
Chakra Cost: 35 Chakra
Water 4Requirement: Ninjutsu: 6
Damage:
Base Damage: 5 per hit
+1,5 per mastery level (Ninjutsu/Water)
 Defense Break
 Stuns
Cooldown: 16 seconds
Chakra Cost: 50 Chakra
Water 5Requirement: Ninjutsu: 8
Damage:
Base Damage: 5 per hit
+1,5 per mastery level (Ninjutsu/Water)
 Defense Break
Stuns
Cooldown: 20 seconds
Chakra Cost: 65 Chakra
Water 6Requirement: Ninjutsu: 12
Damage:
Base Damage: 65
+8 per mastery level (Ninjutsu/Water)
+2 seconds of 25% slow
Cooldown: 25 seconds
Chakra Cost: 85 Chakra
Water 7Requirement: Ninjutsu: 16
Damage:
Base Damage: 40 per water pillar
+14 per mastery level (Ninjutsu/Water)
Cooldown: 30 seconds
Chakra Cost: 95 Chakra
Water 8 Requirement: Ninjutsu: 20
Damage:
Base Damage: 100
+16 per mastery level (Ninjutsu/Water)
 Defense Break
Cooldown: 40 seconds
Chakra Cost: 150 Chakra

How do I Reroll Elements in Ninja Time

A screen showing the reroll screen in Ninja Time
Image by The Escapist

To reroll Elements in Ninja Time, click on the ‘Spin’ button from the main menu. You will end up on a screen that looks a bit like a slot machine. From there, you can reroll your Elements, Family, and Clans. But make sure you spend the spins wisely, as they are quite limited and hard to get.

And there you have it. You learned everything there is to know about Elements from our Ninja Time Elements guide and tier list. Check out our Ninja Time Families and Clans guides for more fun and relevant information.


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Author
Image of Nemanja Peric
Nemanja Peric
An avid gamer and passionate article writer, he brings an engaging and informed perspective to the world of gaming. Combining sharp analytical skills with a deep appreciation for game design and storytelling, they craft compelling articles that resonate with gaming enthusiasts and newcomers alike. Whether exploring the latest industry trends or uncovering hidden indie gems, their work captures the vibrant essence of the gaming universe.