Sci-fi Metroidvania sequel Axiom Verge 2 has added PlayStation 4 and PlayStation 5 to its list of launch platforms. Creator Thomas Happ shared the announcement and more details during today’s Day of the Devs presentation. While the promise of PlayStation versions of Axiom Verge 2 was certainly the highlight of the game’s presence at the show, Happ revealed plenty more to be excited about on the stream and in a post at the PlayStation.Blog.
The sequel will focus more on melee rather than projectile combat. Happ added that you’ll need to use brain over brawn as well, as the game promises a lot of player freedom throughout its campaign. One example of this freedom is how bosses are integrated, with Happ explaining that players can complete Axiom Verge 2 without fighting any of them.
“I’ve talked to many people who loved exploring the world of Sudra in Axiom Verge, only to get stuck at a boss they just couldn’t get past, and that ended the game experience for them,” Happ said. “For players out there who love a good boss fight, they’re there for you and will be rewarding for your efforts. But if you prefer to run right past them and keep exploring, that’s a completely valid way of experiencing Axiom Verge 2.”
Axiom Verge 2 was announced in December 2019 with plans to launch in 2020. Now, a few delays later, Happ’s sequel is on track to release in Q3 of this year for Nintendo Switch, PC via the Epic Games Store, PlayStation 4, and PlayStation 5.