Features How Frostpunk’s Artist Brings a Frozen Wasteland to Life Using VR Amidst the massive hype surrounding VR this decade, people tend to forget that VR can be used to not only play games but ... By Jakub KowalczykMay 24, 2019
Features VA-11 HALL-A: Sex, Booze, and Sukeban Games Even two years after its initial release, and especially now that it’s available on Nintendo Switch, I still can’t believe that Sukeban Games’ ... By Anthony John AgnelloMay 21, 2019
Features Dragon’s Dogma: Dark Arisen’s Director on Its Seductive Staying Power I haven’t stopped thinking about Dragon’s Dogma for the past seven years. I don’t replay Capcom’s action RPG often. In fact, I’ve never ... By Anthony John AgnelloMay 17, 2019
From the Developer Warsaw Wants to Make World War II Games Matter Again In Poland, World War II is a specter that has never been truly laid to rest, casting its ever-pervasive shadow on the nation’s ... By Jędrek ŁojewskiMay 10, 2019
From the Developer Finding a Game in the Misery and Ecstasy of Long Distance Relationships Long-distance relationships suck. Whatever the reason for the separation — be it work, school, or family — being apart from someone that you ... By Mark LaframboiseApril 30, 2019
Features The Elder Scrolls at 25: How I Created Bethesda’s Legendary RPG Series The calendar doesn’t lie. It’s been 25 years since the first Elder Scrolls game which we titled Arena was released. The full title ... By Ted PetersonApril 19, 2019
From the Developer How to Make a Game with your Spouse and Still Have Fun “How the hell do you make that work!?” That question, or some variation of it, is most people’s reaction when they find out ... By Ian BeckmanApril 5, 2019
From the Developer Project Winter Knows the Truth: Betrayal Is So Much Fun “I just like the idea of throwing a raw piece of meat in someone’s face to distract them long enough so that a ... By Chris NavarroApril 2, 2019
From the Developer How Tannenberg Recreates World War I’s Lost History I visited Verdun for the first time with my family when I was a child. It would be the first of many visits, ... By Jos HoebeMarch 22, 2019
From the Developer How I Combined Westerns and Roguelikes Western movies have been popular since the invention of the movie camera immediately after the era of the American frontier. Just as Westerns ... By Jonathan MannshovenMarch 8, 2019
From the Developer The Three Rules of Just Shapes & Beats I have three main rules while making Just Shapes & Beats levels: Rule 1: The level has to be visually appealing. Rule 2: ... By Simon LachanceMarch 5, 2019
From the Developer This War of Mine Risked Losing Itself for the Truth It’s been four long years since we’ve visited the war-torn Pogoren for the first time. Since the launch of This War Of Mine, ... By Tomasz KisilewiczFebruary 19, 2019