Valve Is Finally Ready to Talk About Its Games Again, Nine Years Later

Something strange has been happening to us this month. Valve has been talking to us. “Us” meaning the games press — the writers and content creators who run around nipping at the heels of every publisher and developer in reach, hoping that they’ll say something juicy whenever we get them to yelp or whack us with a newspaper. As a writer looking at the company from the outside, Valve has seemed like a silent, enigmatic monolith for the past nine years. But there I was, on a Skype call with developer Sean Vanaman and level designer Corey Peters talking about … Continue reading Valve Is Finally Ready to Talk About Its Games Again, Nine Years Later