<?xml version="1.0"?>
<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Logan Westbrook Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/loganwestbrook/</author_url><title>Angry Birds Dev Foresees Doom for Consoles - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="AThTAJY2b7"&gt;&lt;a href="https://www.escapistmagazine.com/angry-birds-dev-foresees-doom-for-consoles/"&gt;&lt;i&gt;Angry Birds&lt;/i&gt; Dev Foresees Doom for Consoles&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/angry-birds-dev-foresees-doom-for-consoles/embed/#?secret=AThTAJY2b7" width="600" height="338" title="&#x201C;&lt;i&gt;Angry Birds&lt;/i&gt; Dev Foresees Doom for Consoles&#x201D; &#x2014; The Escapist" data-secret="AThTAJY2b7" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
/*! This file is auto-generated */
!function(c,d){"use strict";var e=!1,o=!1;if(d.querySelector)if(c.addEventListener)e=!0;if(c.wp=c.wp||{},c.wp.receiveEmbedMessage);else if(c.wp.receiveEmbedMessage=function(e){var t=e.data;if(!t);else if(!(t.secret||t.message||t.value));else if(/[^a-zA-Z0-9]/.test(t.secret));else{for(var r,s,a,i=d.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),n=d.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),o=new RegExp("^https?:$","i"),l=0;l&lt;n.length;l++)n[l].style.display="none";for(l=0;l&lt;i.length;l++)if(r=i[l],e.source!==r.contentWindow);else{if(r.removeAttribute("style"),"height"===t.message){if(1e3&lt;(s=parseInt(t.value,10)))s=1e3;else if(~~s&lt;200)s=200;r.height=s}if("link"===t.message)if(s=d.createElement("a"),a=d.createElement("a"),s.href=r.getAttribute("src"),a.href=t.value,!o.test(a.protocol));else if(a.host===s.host)if(d.activeElement===r)c.top.location.href=t.value}}},e)c.addEventListener("message",c.wp.receiveEmbedMessage,!1),d.addEventListener("DOMContentLoaded",t,!1),c.addEventListener("load",t,!1);function t(){if(o);else{o=!0;for(var e,t,r,s=-1!==navigator.appVersion.indexOf("MSIE 10"),a=!!navigator.userAgent.match(/Trident.*rv:11\./),i=d.querySelectorAll("iframe.wp-embedded-content"),n=0;n&lt;i.length;n++){if(!(r=(t=i[n]).getAttribute("data-secret")))r=Math.random().toString(36).substr(2,10),t.src+="#?secret="+r,t.setAttribute("data-secret",r);if(s||a)(e=t.cloneNode(!0)).removeAttribute("security"),t.parentNode.replaceChild(e,t);t.contentWindow.postMessage({message:"ready",secret:r},"*")}}}}(window,document);
&lt;/script&gt;
</html><description>Mobile developers are more &#x201C;nimble,&#x201D; says Rovio&#x2019;s business development head. Rovio Mobile&#x2019;s Peter Vesterbacka, thinks that the days of console gaming are numbered. Speaking at the South by Southwest Interactive conference in Austin, Texas, he said that mobile gaming would eventually eclipse its static counterpart, and that consoles would become obsolete. Vesterbacka was critical of the triple A model: where games cost upwards of $40 and are difficult to upgrade. He felt that the only innovation that was going on in gaming was happening with mobile and social games, largely because the smaller teams behind such games were more &#x201C;nimble.&#x201D; [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/49/49887.png</thumbnail_url></oembed>
