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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Andy Chalk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andychalk/</author_url><title>Avalanche Studios Boss Reveals Secret Plan to Stop Piracy - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="miF020Yslm"&gt;&lt;a href="https://www.escapistmagazine.com/avalanche-studios-boss-reveals-secret-plan-to-stop-piracy/"&gt;Avalanche Studios Boss Reveals Secret Plan to Stop Piracy&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/avalanche-studios-boss-reveals-secret-plan-to-stop-piracy/embed/#?secret=miF020Yslm" width="600" height="338" title="&#x201C;Avalanche Studios Boss Reveals Secret Plan to Stop Piracy&#x201D; &#x2014; The Escapist" data-secret="miF020Yslm" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Christofer Sundberg, the co-founder and creative director of Just Cause developer Avalanche Studios, has a simple, two-step formula for cracking down on piracy: give hackers jobs and make better PC games. For all its determination to put a stop to piracy, the videogame industry sure hasn&#x2019;t had much success in actually making it happen. Increasingly demanding DRM schemes annoy and alienate legitimate customers but do nothing to stop &#x201C;real&#x201D; pirates, who as often as not seem to relish such systems as personal challenges. So why do they keep doing the same things, over and over again, when it clearly doesn&#x2019;t [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/51/51193.jpg</thumbnail_url></oembed>
