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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Andy Chalk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andychalk/</author_url><title>Bethesda Takes Another Run at The Pitt - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="uzUhsqgQEc"&gt;&lt;a href="https://www.escapistmagazine.com/bethesda-takes-another-run-at-the-pitt/"&gt;Bethesda Takes Another Run at &lt;i&gt;The Pitt&lt;/i&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/bethesda-takes-another-run-at-the-pitt/embed/#?secret=uzUhsqgQEc" width="600" height="338" title="&#x201C;Bethesda Takes Another Run at &lt;i&gt;The Pitt&lt;/i&gt;&#x201D; &#x2014; The Escapist" data-secret="uzUhsqgQEc" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Bethesda has released yet another version of The Pitt for the Xbox 360 and everyone involved is really, really hoping that the third time is the charm. Bethesda&#x2019;s roll-out of the second Fallout 3 expansion hasn&#x2019;t gone well. The original release, on March 24, was corrupted, resulting in floating objects, missing textures and frequent crashes; Bethesda and Microsoft responded quickly, pulling the DLC from Xbox Live and replacing it the next day. All very well and good, except the second version was reportedly plagued with random freezing. &#x201C;Since The Pitt went back up on Xbox Live last Wednesday, we&#x2019;ve received [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/55/55318.jpg</thumbnail_url></oembed>
