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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Greg Tito Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/gregtito/</author_url><title>Bethesda to Release Brink Ahead of Schedule - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="Mr46hKzqer"&gt;&lt;a href="https://www.escapistmagazine.com/bethesda-to-release-brink-ahead-of-schedule/"&gt;Bethesda to Release &lt;i&gt;Brink&lt;/i&gt; Ahead of Schedule&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/bethesda-to-release-brink-ahead-of-schedule/embed/#?secret=Mr46hKzqer" width="600" height="338" title="&#x201C;Bethesda to Release &lt;i&gt;Brink&lt;/i&gt; Ahead of Schedule&#x201D; &#x2014; The Escapist" data-secret="Mr46hKzqer" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>When was the last time you heard about a AAA shooter coming out before it was scheduled? In this age of game delays leading to massive consumer disappointment, it certainly makes good marketing sense to buck that trend and say, &#x2018;Hey, at least our game is ready to go.&#x2019; And that is exactly what Bethesda Softworks is doing by announcing that it will release the multiplayer shooter developed by Splash Damage, Brink, on May 10th as opposed to May 17th. Europeans will get to shoot each other on the self-sustaining island that is the game&#x2019;s setting on May 13th, moved [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/50/50279.jpg</thumbnail_url></oembed>
