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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Tom Goldman Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/tomgoldman/</author_url><title>BioShock 2 Concept Art Reveals Golden, Floating Big Daddies - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="sc7uPavuXH"&gt;&lt;a href="https://www.escapistmagazine.com/bioshock-2-concept-art-reveals-golden-floating-big-daddies/"&gt;&lt;i&gt;BioShock 2&lt;/i&gt; Concept Art Reveals Golden, Floating Big Daddies&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/bioshock-2-concept-art-reveals-golden-floating-big-daddies/embed/#?secret=sc7uPavuXH" width="600" height="338" title="&#x201C;&lt;i&gt;BioShock 2&lt;/i&gt; Concept Art Reveals Golden, Floating Big Daddies&#x201D; &#x2014; The Escapist" data-secret="sc7uPavuXH" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>BioShock 2 could have featured Big Daddies with the power of flight. BioShock&#x2018;s Big Daddy will probably go down in videogame history as one of the coolest foes ever created. It returned in BioShock 2, but if concept designer Iain McCaig had all of his designs for the game included, it would have been slightly more terrifying. Big Daddies come in all sorts of different types, from the Bouncer to the Rosie to the Lancer, and each have different armaments, helmets, and exteriors. One factor they all share is that they&#x2019;re stuck to the ground by the force of gravity. [&hellip;]</description></oembed>
