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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>John Funk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/johnfunk/</author_url><title>Blizzard Considers Creating Its Own "Pixar University" - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="Kcgb1JYm3n"&gt;&lt;a href="https://www.escapistmagazine.com/blizzard-considers-creating-its-own-pixar-university/"&gt;Blizzard Considers Creating Its Own &#x201C;Pixar University&#x201D;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/blizzard-considers-creating-its-own-pixar-university/embed/#?secret=Kcgb1JYm3n" width="600" height="338" title="&#x201C;Blizzard Considers Creating Its Own &#x201C;Pixar University&#x201D;&#x201D; &#x2014; The Escapist" data-secret="Kcgb1JYm3n" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>The studio behind World of Warcraft (et al) has considered creating an in-house &#x201C;university&#x201D; to train a new generation of game designers. Blizzard Entertainment can afford to be selective with who it hires these days. Known for its perfectionist attitude, the respected PC developer wants the best talent it can find to work on games like Diablo III and the enigmatic Project Titan. According to Blizzard&#x2019;s Frank Pearce, however, good help is hard to come by. &#x201C;Specific projects aside, the talent pipeline has always been one of our biggest challenges,&#x201D; Pearce told Gamasutra. &#x201C;So we&#x2019;ve got a presence at GDC, [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/28/28714.jpg</thumbnail_url></oembed>
