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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Andy Chalk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andychalk/</author_url><title>Blizzard: We're Here If Bungie Needs Us - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="Q4P1kmRKdu"&gt;&lt;a href="https://www.escapistmagazine.com/blizzard-were-here-if-bungie-needs-us/"&gt;Blizzard: We&#x2019;re Here If Bungie Needs Us&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/blizzard-were-here-if-bungie-needs-us/embed/#?secret=Q4P1kmRKdu" width="600" height="338" title="&#x201C;Blizzard: We&#x2019;re Here If Bungie Needs Us&#x201D; &#x2014; The Escapist" data-secret="Q4P1kmRKdu" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Blizzard Vice President Rob Pardo says the World of Warcraft studio would &#x201C;absolutely&#x201D; lend an assist to Bungie if it ever ran into trouble with its rumored MMO project. Making an MMO, despite what a great many of the world&#x2019;s game company executives seem to think, is not an easy thing. The massively multiplayer landscape is littered with the wreckage of games that by all appearances should have been successful, yet crashed and burned for one reason or another. So it&#x2019;s probably reassuring for Bungie, if its next project really is an MMO, that if things get really dicey it [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/0/464.jpg</thumbnail_url></oembed>
