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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Andy Chalk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andychalk/</author_url><title>Casual Gaming Continues to Boom in 2007 - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="wmapqd2VUg"&gt;&lt;a href="https://www.escapistmagazine.com/casual-gaming-continues-to-boom-in-2007/"&gt;Casual Gaming Continues to Boom in 2007&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/casual-gaming-continues-to-boom-in-2007/embed/#?secret=wmapqd2VUg" width="600" height="338" title="&#x201C;Casual Gaming Continues to Boom in 2007&#x201D; &#x2014; The Escapist" data-secret="wmapqd2VUg" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>New data published by media research company Interpret show the casual game demographic continuing to grow, and that most players don&#x2019;t want to pay for their fun. Numbers gleaned by the firm&#x2019;s Gameasure service indicated over 145 million people aged 12-65 played casual games during 2007, with half of them playing for one or more hours per week, according to a Next-Gen report, while average playing time increased 28 percent from the third to fourth quarters of 2007, up to 5.1 hours per week. The research also found that fully 85 percent of casual gamers would rather play ad-supported games [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/47/47462.jpg</thumbnail_url></oembed>
