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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Adam Gauntlett Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/karloff/</author_url><title>DICE: Battlefield 4 Will Give Single Player More Freedom - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="CwVPPvYPIV"&gt;&lt;a href="https://www.escapistmagazine.com/dice-battlefield-4-will-give-single-player-more-freedom/"&gt;DICE: &lt;i&gt;Battlefield 4&lt;/i&gt; Will Give Single Player More Freedom&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/dice-battlefield-4-will-give-single-player-more-freedom/embed/#?secret=CwVPPvYPIV" width="600" height="338" title="&#x201C;DICE: &lt;i&gt;Battlefield 4&lt;/i&gt; Will Give Single Player More Freedom&#x201D; &#x2014; The Escapist" data-secret="CwVPPvYPIV" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>&#x201C;Players want to feel smart,&#x201D; says Lars Gustavsson. &#x201C;We got a lot of feedback from the Battlefield 3 singleplayer, and based on what we intended to deliver the team did a great job,&#x201D; says DICE&#x2019;s Lars Gustavsson, &#x201C;but given that it&#x2019;s a Battlefield product there were a lot of expectations that it would be more open.&#x201D; DICE&#x2019;s single player really didn&#x2019;t work that well last time, particularly when compared to the strength of its multiplayer, but DICE has learnt its lesson, Gustavsson claims. DICE wants to infuse the single player campaign with multiplayer elements; that&#x2019;s the way to beat the [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/598/598813.jpg</thumbnail_url></oembed>
