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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Logan Westbrook Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/loganwestbrook/</author_url><title>EA Admits That It 'Didn't Make Hits" in 2008 - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="g6MuQfb3vZ"&gt;&lt;a href="https://www.escapistmagazine.com/ea-admits-that-it-didnt-make-hits-in-2008/"&gt;EA Admits That It &#x2018;Didn&#x2019;t Make Hits&#x201D; in 2008&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/ea-admits-that-it-didnt-make-hits-in-2008/embed/#?secret=g6MuQfb3vZ" width="600" height="338" title="&#x201C;EA Admits That It &#x2018;Didn&#x2019;t Make Hits&#x201D; in 2008&#x201D; &#x2014; The Escapist" data-secret="g6MuQfb3vZ" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>2008 wasn&#x2019;t a great year for EA. After being hit with losses in the hundreds of millions, and forced to shed more than 10% of its work force, the publishing giant is reconsidering its strategy for the future. Most gamers would agree that EA was acting strangely last year. The company, known for endlessly exploiting the same licenses and IPs again and again, seemed to do a heel-turn in 2008, and released two completely new IPs. The new games were successful, but it would seem, not successful enough. The good news is that they&#x2019;re not planning to go back to [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/33/33396.jpg</thumbnail_url></oembed>
