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</html><description>The videogame industry could learn a few tricks from the movie industry when it comes to money, says the veteran developer. David Braben, co-creator of the classic space simulator Elite and head of Frontier Developments, says that publishers and developers will soon have to change the way they make and release games, because he thinks that the current model just isn&#x2019;t sustainable. Braben said that a lot of triple A games cost upwards of $50 million to make and promote, and that was before the &#x201C;large overheads&#x201D; added on by publishers. He said that that figure was comparable to big [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/49/49809.jpg</thumbnail_url></oembed>
