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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Andy Chalk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andychalk/</author_url><title>GameStop Says Publishers Beginning to Accept Used Game Market - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="R4uvgNjRou"&gt;&lt;a href="https://www.escapistmagazine.com/gamestop-says-publishers-beginning-to-accept-used-game-market/"&gt;GameStop Says Publishers Beginning to Accept Used Game Market&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/gamestop-says-publishers-beginning-to-accept-used-game-market/embed/#?secret=R4uvgNjRou" width="600" height="338" title="&#x201C;GameStop Says Publishers Beginning to Accept Used Game Market&#x201D; &#x2014; The Escapist" data-secret="R4uvgNjRou" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>GameStop executive Mike Mauler says the success of &#x201C;Project Ten Dollar&#x201D; style programs are helping publishers see the pre-owned videogame market as a way to &#x201C;fuel the sale of new games.&#x201D; Pre-owned game sales has long been a bone of contention between game publishers, who see no income from the used game market, and retailers, who see painfully thin margins on new game sales. Some publishers, like EA and Ubisoft, have had varying degrees of success monetizing the market by charging pre-owned buyers for content that&#x2019;s included with new copies of games but Mauler, the the executive vice-president of GameStop [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/35/35867.jpg</thumbnail_url></oembed>
