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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Greg Tito Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/gregtito/</author_url><title>GameStop Wants to Stream Games into Your Brain - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="jkXqxSox4j"&gt;&lt;a href="https://www.escapistmagazine.com/gamestop-wants-to-stream-games-into-your-brain/"&gt;GameStop Wants to Stream Games into Your Brain&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/gamestop-wants-to-stream-games-into-your-brain/embed/#?secret=jkXqxSox4j" width="600" height="338" title="&#x201C;GameStop Wants to Stream Games into Your Brain&#x201D; &#x2014; The Escapist" data-secret="jkXqxSox4j" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>With the acquisition of Impulse announced last week, GameStop is poised to compete with Steam and OnLive. Digital distribution of games has come a long way, baby. Back in 2003 when Valve launched Steam it seemed like a pipe dream, but the service soon grew into the huge behemoth marketplace that we enjoy today. GameStop, the U.S. game retail giant, realized that if it was going to compete in the future it had to go digital, too. Purchasing the casual game website Kongregate and brokering deals with major game publishers to sell DLC through its retail outlets increased digital sales [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/41/41855.jpg</thumbnail_url></oembed>
