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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Stew Shearer Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/stewshearerold/</author_url><title>Good Old Reviews: Conquest: Frontier Wars - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="m4t6nFC4if"&gt;&lt;a href="https://www.escapistmagazine.com/good-old-reviews-conquest-frontier-wars/"&gt;Good Old Reviews: &lt;i&gt;Conquest: Frontier Wars&lt;/i&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/good-old-reviews-conquest-frontier-wars/embed/#?secret=m4t6nFC4if" width="600" height="338" title="&#x201C;Good Old Reviews: &lt;i&gt;Conquest: Frontier Wars&lt;/i&gt;&#x201D; &#x2014; The Escapist" data-secret="m4t6nFC4if" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Conquest: Frontier Wars offers challenging RTS gameplay diversified by jump point and supply mechanics. Conquest: Frontier Wars isn&#x2019;t a perfect game. Much of its story campaign and presentation feel fairly generic. It doesn&#x2019;t help that the game takes more than a few open cues from Starcraft. The Terran, Mantis and Celaerans of Frontier Wars are pretty much just the Terrans, Zerg and Protoss with different names. Nonetheless, Frontier Wars manages to distinguish itself with easy-to-use mechanics that are small on their own but, put together, add up to an RTS experience that, in many ways, is actually quite unique. Jump [&hellip;]</description></oembed>
