<?xml version="1.0"?>
<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Greg Tito Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/gregtito/</author_url><title>Grand Theft Auto 4 Mirrors The Tragedy of Mob Movies - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="SIYHaY5RMq"&gt;&lt;a href="https://www.escapistmagazine.com/grand-theft-auto-4-mirrors-the-tragedy-of-mob-movies/"&gt;&lt;i&gt;Grand Theft Auto 4&lt;/i&gt; Mirrors The Tragedy of Mob Movies&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/grand-theft-auto-4-mirrors-the-tragedy-of-mob-movies/embed/#?secret=SIYHaY5RMq" width="600" height="338" title="&#x201C;&lt;i&gt;Grand Theft Auto 4&lt;/i&gt; Mirrors The Tragedy of Mob Movies&#x201D; &#x2014; The Escapist" data-secret="SIYHaY5RMq" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
/*! This file is auto-generated */
!function(c,d){"use strict";var e=!1,o=!1;if(d.querySelector)if(c.addEventListener)e=!0;if(c.wp=c.wp||{},c.wp.receiveEmbedMessage);else if(c.wp.receiveEmbedMessage=function(e){var t=e.data;if(!t);else if(!(t.secret||t.message||t.value));else if(/[^a-zA-Z0-9]/.test(t.secret));else{for(var r,s,a,i=d.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),n=d.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),o=new RegExp("^https?:$","i"),l=0;l&lt;n.length;l++)n[l].style.display="none";for(l=0;l&lt;i.length;l++)if(r=i[l],e.source!==r.contentWindow);else{if(r.removeAttribute("style"),"height"===t.message){if(1e3&lt;(s=parseInt(t.value,10)))s=1e3;else if(~~s&lt;200)s=200;r.height=s}if("link"===t.message)if(s=d.createElement("a"),a=d.createElement("a"),s.href=r.getAttribute("src"),a.href=t.value,!o.test(a.protocol));else if(a.host===s.host)if(d.activeElement===r)c.top.location.href=t.value}}},e)c.addEventListener("message",c.wp.receiveEmbedMessage,!1),d.addEventListener("DOMContentLoaded",t,!1),c.addEventListener("load",t,!1);function t(){if(o);else{o=!0;for(var e,t,r,s=-1!==navigator.appVersion.indexOf("MSIE 10"),a=!!navigator.userAgent.match(/Trident.*rv:11\./),i=d.querySelectorAll("iframe.wp-embedded-content"),n=0;n&lt;i.length;n++){if(!(r=(t=i[n]).getAttribute("data-secret")))r=Math.random().toString(36).substr(2,10),t.src+="#?secret="+r,t.setAttribute("data-secret",r);if(s||a)(e=t.cloneNode(!0)).removeAttribute("security"),t.parentNode.replaceChild(e,t);t.contentWindow.postMessage({message:"ready",secret:r},"*")}}}}(window,document);
&lt;/script&gt;
</html><description>Mob films usually end with the tragedy of the main character&#x2019;s fall from grace. Can games accomplish that emotional effect? Most videogames are about the triumph of the main character. The feeling of euphoria felt when completing the story is akin to the conclusion of a feel-good sports movie or a romantic comedy where everyone is happy at the end. The Grand Theft Auto series is no different. Each game ends with the main character feeling as if he has really accomplished his life goals. That is, until the most recent installment, as Brendan Main discusses in issue 228 of [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/60/60841.jpg</thumbnail_url></oembed>
