<?xml version="1.0"?>
<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Nick Halme Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/nickhalme/</author_url><title>Guest Columnist: Behind the Curtain - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="XXUPjLPuP1"&gt;&lt;a href="https://www.escapistmagazine.com/guest-columnist-behind-the-curtain/"&gt;Guest Columnist: Behind the Curtain&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/guest-columnist-behind-the-curtain/embed/#?secret=XXUPjLPuP1" width="600" height="338" title="&#x201C;Guest Columnist: Behind the Curtain&#x201D; &#x2014; The Escapist" data-secret="XXUPjLPuP1" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
/*! This file is auto-generated */
!function(c,d){"use strict";var e=!1,o=!1;if(d.querySelector)if(c.addEventListener)e=!0;if(c.wp=c.wp||{},c.wp.receiveEmbedMessage);else if(c.wp.receiveEmbedMessage=function(e){var t=e.data;if(!t);else if(!(t.secret||t.message||t.value));else if(/[^a-zA-Z0-9]/.test(t.secret));else{for(var r,s,a,i=d.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),n=d.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),o=new RegExp("^https?:$","i"),l=0;l&lt;n.length;l++)n[l].style.display="none";for(l=0;l&lt;i.length;l++)if(r=i[l],e.source!==r.contentWindow);else{if(r.removeAttribute("style"),"height"===t.message){if(1e3&lt;(s=parseInt(t.value,10)))s=1e3;else if(~~s&lt;200)s=200;r.height=s}if("link"===t.message)if(s=d.createElement("a"),a=d.createElement("a"),s.href=r.getAttribute("src"),a.href=t.value,!o.test(a.protocol));else if(a.host===s.host)if(d.activeElement===r)c.top.location.href=t.value}}},e)c.addEventListener("message",c.wp.receiveEmbedMessage,!1),d.addEventListener("DOMContentLoaded",t,!1),c.addEventListener("load",t,!1);function t(){if(o);else{o=!0;for(var e,t,r,s=-1!==navigator.appVersion.indexOf("MSIE 10"),a=!!navigator.userAgent.match(/Trident.*rv:11\./),i=d.querySelectorAll("iframe.wp-embedded-content"),n=0;n&lt;i.length;n++){if(!(r=(t=i[n]).getAttribute("data-secret")))r=Math.random().toString(36).substr(2,10),t.src+="#?secret="+r,t.setAttribute("data-secret",r);if(s||a)(e=t.cloneNode(!0)).removeAttribute("security"),t.parentNode.replaceChild(e,t);t.contentWindow.postMessage({message:"ready",secret:r},"*")}}}}(window,document);
&lt;/script&gt;
</html><description>A big trend in game design these days is user experience design &#x2013; creating an enveloping experience for the player to immerse themselves in. The side effect is that you probably have to have a linear playthrough &#x2013; think Call of Duty 4, Condemned 2, F.E.A.R. 2, and the newly simplified Prince of Persia. What all this means is that the big blockbuster titles are veering away from being transparent and moving into &#x2018;experience territory&#x2019;. After all, one of the big advantages of the digital medium in games is that developers can substitute art, sound and tactile controls for what [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/53/53554.jpg</thumbnail_url></oembed>
