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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Ben "Yahtzee" Croshaw Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/yahtzeecroshaw/</author_url><title>How to Become a Game Journalist - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="Gv0uPmnH1Q"&gt;&lt;a href="https://www.escapistmagazine.com/how-to-become-a-game-journalist/"&gt;How to Become a Game Journalist&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/how-to-become-a-game-journalist/embed/#?secret=Gv0uPmnH1Q" width="600" height="338" title="&#x201C;How to Become a Game Journalist&#x201D; &#x2014; The Escapist" data-secret="Gv0uPmnH1Q" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Sometimes I still think about making good on that promise/threat I made about shunning triple-A games altogether and exclusively reviewing indie games from now on, because the machinery of mainstream development virtually ensures stamping on anything resembling creativity and innovation before it can risk any of the investors&#x2019; massive dosh injection with anything that isn&#x2019;t a guaranteed sell. But I think we all know this is an empty threat. If I couldn&#x2019;t hate on games so much I doubt I&#x2019;d have the energy to get up in the morning. More to the point, it&#x2019;s hard to be on the sympathetic [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/24/24334.png</thumbnail_url></oembed>
