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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Greg Tito Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/gregtito/</author_url><title>How Would Warren Spector Design a Zelda Game? - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="PTQm6ThBfd"&gt;&lt;a href="https://www.escapistmagazine.com/how-would-warren-spector-design-a-zelda-game/"&gt;How Would Warren Spector Design a &lt;i&gt;Zelda&lt;/i&gt; Game?&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/how-would-warren-spector-design-a-zelda-game/embed/#?secret=PTQm6ThBfd" width="600" height="338" title="&#x201C;How Would Warren Spector Design a &lt;i&gt;Zelda&lt;/i&gt; Game?&#x201D; &#x2014; The Escapist" data-secret="PTQm6ThBfd" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>If Warren Spector was given the reins of a game in the Legend of Zelda universe, it would be all about telling your story. Imagine that you are in some kind of parallel universe where the man behind Deus Ex and the upcoming Epic Mickey was able to design a game set in Nintendo&#x2019;s seminal fantasy universe, the Kingdom of Hyrule. Warren Spector was asked how he would design a Legend of Zelda game, his wheels immediately began spinning and smoke blew out of his ears as he tackled the design challenge. &#x201C;I would have to find some way to [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/68/68161.jpg</thumbnail_url></oembed>
