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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Ben "Yahtzee" Croshaw Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/yahtzeecroshaw/</author_url><title>Investigating Overwatch's Stingy Loot System - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="bQc4XZPUQb"&gt;&lt;a href="https://www.escapistmagazine.com/investigating-overwatchs-stingy-loot-system/"&gt;Investigating &lt;i&gt;Overwatch&lt;/i&gt;&#x2018;s Stingy Loot System&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/investigating-overwatchs-stingy-loot-system/embed/#?secret=bQc4XZPUQb" width="600" height="338" title="&#x201C;Investigating &lt;i&gt;Overwatch&lt;/i&gt;&#x2018;s Stingy Loot System&#x201D; &#x2014; The Escapist" data-secret="bQc4XZPUQb" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>After I was finished with playing Overwatch last week, I got curious about its loot system. How it works is that all 21 playable characters have a suite of 54 collectible cosmetics, including skins, poses, voice lines and graffiti tags with which to amuse your fellow players while waiting for the spawn to open at the start of the round. Each time you level up you receive one loot box, which contains four random collectibles. This is, to put a fine point upon it, really fucking stingy. 21 characters times 54 unlockables equals 1134, divided by 4 means 283.5 loot [&hellip;]</description></oembed>
