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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Julianne Capps Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andraste/</author_url><title>It's a Small, Virtual World - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="ZcXoG72tA9"&gt;&lt;a href="https://www.escapistmagazine.com/its-a-small-virtual-world-2/"&gt;It&#x2019;s a Small, Virtual World&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/its-a-small-virtual-world-2/embed/#?secret=ZcXoG72tA9" width="600" height="338" title="&#x201C;It&#x2019;s a Small, Virtual World&#x201D; &#x2014; The Escapist" data-secret="ZcXoG72tA9" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Virtual worlds have been rolling about the collective imagination for years. But where did they come from, and, more importantly, where are they going? Some of the first virtual worlds are early IRC chat rooms and MUDs. While these served to ignite the minds of those not daunted by these newfangled computers, they never really enjoyed mainstream acceptance, or really acknowledgement. The general public&#x2019;s first glimmer of the possibilities of a virtual existence came with the AOL chat room culture taking the net by storm, creating little corners in which people could discuss anything from mashed potato recipes to the [&hellip;]</description></oembed>
