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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Carly Smith Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/roseofbattle/</author_url><title>Kingdom Hearts III Director Brainstorming Dynamic Possibilities - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="DdfZzasyvk"&gt;&lt;a href="https://www.escapistmagazine.com/kingdom-hearts-iii-director-brainstorming-dynamic-possibilities/"&gt;&lt;i&gt;Kingdom Hearts III&lt;/i&gt; Director Brainstorming Dynamic Possibilities&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/kingdom-hearts-iii-director-brainstorming-dynamic-possibilities/embed/#?secret=DdfZzasyvk" width="600" height="338" title="&#x201C;&lt;i&gt;Kingdom Hearts III&lt;/i&gt; Director Brainstorming Dynamic Possibilities&#x201D; &#x2014; The Escapist" data-secret="DdfZzasyvk" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>The Kingdom Hearts III team plans to take advantage of many possibilities they could not take on the PS2. The &#x201C;Dark Seeker&#x201D; saga of Kingdom Hearts has gone on for over a decade. In that time, videogames have continuously been evolving. With the capabilities of the PS4 and Xbox One, Kingdom Hearts director Tetsuya Nomura and the rest of his team will be working to make Kingdom Hearts III more dynamic. &#x201C;I think when you look at screens of what&#x2019;s currently in development, you can get a good feel of the depth that will be possible to have as a [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/614/614261.jpg</thumbnail_url></oembed>
