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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>The_root_of_all_evil Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/therootofallevil/</author_url><title>Mozilla Sets Standards for A 3D Web - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="jNfqRLdDce"&gt;&lt;a href="https://www.escapistmagazine.com/mozilla-sets-standards-for-a-3d-web/"&gt;Mozilla Sets Standards for A 3D Web&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/mozilla-sets-standards-for-a-3d-web/embed/#?secret=jNfqRLdDce" width="600" height="338" title="&#x201C;Mozilla Sets Standards for A 3D Web&#x201D; &#x2014; The Escapist" data-secret="jNfqRLdDce" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Mozilla has joined forces with Khronos to create what could be a new standard for the World Wide Web: 3D browser graphics. The creator of Firefox has joined graphics consortium Khronos to bring a public 3D browser-based environment within a year. Mozilla&#x2019;s standard will allow Javascript (the basis of many web applications) to tap directly into OpenGL (the basis of many 3D Graphical User Interfaces (GUI)). With Quake Live being released last month, many developers are looking towards pushing other games to be browser based, including MMO&#x2019;s. &#x201C;One of the things which puts people off virtual worlds(MMOs) is that it [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/56/56073.jpg</thumbnail_url></oembed>
