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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Andy Chalk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/andychalk/</author_url><title>New Fallout 3 Patch Offers Surprise 360 Visual Upgrade - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="qjxLNwWbhN"&gt;&lt;a href="https://www.escapistmagazine.com/new-fallout-3-patch-offers-surprise-360-visual-upgrade/"&gt;New &lt;i&gt;Fallout 3&lt;/i&gt; Patch Offers Surprise 360 Visual Upgrade&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/new-fallout-3-patch-offers-surprise-360-visual-upgrade/embed/#?secret=qjxLNwWbhN" width="600" height="338" title="&#x201C;New &lt;i&gt;Fallout 3&lt;/i&gt; Patch Offers Surprise 360 Visual Upgrade&#x201D; &#x2014; The Escapist" data-secret="qjxLNwWbhN" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>The latest Fallout 3 patch not only adds new Achievements for The Pitt and prepares the game for future DLC, it also upgrades the visuals in the Xbox 360 version to bring them more in line with the PlayStation 3 release &#x2013; at least in some areas. The Xbox 360 version of the post-nuclear hit Fallout 3 offered a frame rate superior to that of its PlayStation 3 cousin and 4x multisample anti-aliasing (MSAA), but it suffered from inferior up-close texture quality and a lack of specular maps on characters and creatures. While not an Earth-shattering difference, the end result [&hellip;]</description></oembed>
