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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Logan Westbrook Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/loganwestbrook/</author_url><title>New Red Box Turns Back the Clock on Dungeons &amp; Dragons - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="sTmhyuJqeZ"&gt;&lt;a href="https://www.escapistmagazine.com/new-red-box-turns-back-the-clock-on-dungeons-dragons/"&gt;New Red Box Turns Back the Clock on &lt;i&gt;Dungeons &amp; Dragons&lt;/i&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/new-red-box-turns-back-the-clock-on-dungeons-dragons/embed/#?secret=sTmhyuJqeZ" width="600" height="338" title="&#x201C;New Red Box Turns Back the Clock on &lt;i&gt;Dungeons &amp; Dragons&lt;/i&gt;&#x201D; &#x2014; The Escapist" data-secret="sTmhyuJqeZ" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>After more than three decades of change and development, Dungeons &amp; Dragons is going back to its old-school roots. Dungeons &amp; Dragons has changed a great deal since the days of the original red box rules in the early eighties, and some accuse owners Wizards of the Coast of straying too far from the core appeal of the game. But the release of a new red box seems to signal a reversion to a more &#x201C;old-school&#x201D; style of game, and in Issue 267 of The Escapist, Alexander Macris talks to the head of D&amp;D&#x2019;s development team, Mike Mearls, about the [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/68/68674.jpg</thumbnail_url></oembed>
