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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Logan Westbrook Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/loganwestbrook/</author_url><title>Ninja Theory Defends Dante Redesign [UPDATED] - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="RAn8a4h3il"&gt;&lt;a href="https://www.escapistmagazine.com/ninja-theory-defends-dante-redesign-updated/"&gt;Ninja Theory Defends Dante Redesign [UPDATED]&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/ninja-theory-defends-dante-redesign-updated/embed/#?secret=RAn8a4h3il" width="600" height="338" title="&#x201C;Ninja Theory Defends Dante Redesign [UPDATED]&#x201D; &#x2014; The Escapist" data-secret="RAn8a4h3il" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Times have changed since the release of the first Devil May Cry, so Ninja Theory decided that Dante needed to change with them. Feathers were a little ruffled when gamers saw the redesigned Dante for the reboot of the Devil May Cry series, but Ninja Theory&#x2019;s creative director Tameem Antoniade believes that the redesign is more in keeping with the spirit of the DMC games than sticking with the old character would have been. Antoniade said that the essence of the Devil May Cry was &#x201C;cool,&#x201D; and that when the first game came out, it took everything that was exciting [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/68/68741.jpg</thumbnail_url></oembed>
