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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Carly Smith Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/roseofbattle/</author_url><title>Nintendo Interested in Altering Film Adaptation Format - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="RDqEnLqqSL"&gt;&lt;a href="https://www.escapistmagazine.com/nintendo-interested-in-altering-film-adaptation-format/"&gt;Nintendo Interested in Altering Film Adaptation Format&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/nintendo-interested-in-altering-film-adaptation-format/embed/#?secret=RDqEnLqqSL" width="600" height="338" title="&#x201C;Nintendo Interested in Altering Film Adaptation Format&#x201D; &#x2014; The Escapist" data-secret="RDqEnLqqSL" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>If a Legend of Zelda film were produced, Nintendo says it would have to make it interactive. Videogame to film adaptations and film to videogame adaptations lose something from the original medium. Discussing the possibility of a Legend of Zelda film, Zelda producer Eiji Aonuma and Shigeru Miyamoto decided it would not be a traditional film. Speaking with Kotaku, Aonuma said, &#x201C;If I were to make a Zelda title, if we had interest in doing that, I think really what would be most important to us is to be able to play with the format of a movie, make it [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/613/613865.jpg</thumbnail_url></oembed>
