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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Susan Arendt</author_name><author_url>https://www.escapistmagazine.com/author/susan-arendt/</author_url><title>PAX East 2011: Portal 2's Writer Didn't Try to Reinvent the Cake - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="QbFezVERPs"&gt;&lt;a href="https://www.escapistmagazine.com/pax-east-2011-portal-2s-writer-didnt-try-to-reinvent-the-cake/"&gt;PAX East 2011: &lt;i&gt;Portal 2&lt;/i&gt;&#x2018;s Writer Didn&#x2019;t Try to Reinvent the Cake&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/pax-east-2011-portal-2s-writer-didnt-try-to-reinvent-the-cake/embed/#?secret=QbFezVERPs" width="600" height="338" title="&#x201C;PAX East 2011: &lt;i&gt;Portal 2&lt;/i&gt;&#x2018;s Writer Didn&#x2019;t Try to Reinvent the Cake&#x201D; &#x2014; The Escapist" data-secret="QbFezVERPs" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Portal was perhaps one of the most quoted videogames ever created, but writer Erik Wolpaw says he doesn&#x2019;t feel any pressure to cram the sequel full of memorable memes. Valve&#x2019;s beloved puzzle/platformer starring homicidal computer GLaDOS churned out more well-known lines of dialog than you can shake a Companion Cube at. Entire websites are devoted to Portal&#x2018;s extraordinary quotability, and let&#x2019;s not get started on how embedded in geek culture that damn cake has become. Players might be expecting the sequel, Portal 2, to offer the same kind of memorable dialog, but writer Erik Wolpaw says he didn&#x2019;t really worry [&hellip;]</description></oembed>
