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</html><description>Kim Swift, project lead on the hit puzzle game Portal, has left Valve to take up a position at Dark Void studio Airtight Games. Swift came to Valve straight out of college along with the rest of her senior project team in 2006 to develop Portal, the surprise hit puzzle game that gave us GlaDOS, cake, the Weighted Companion Cube and one of the best closing credit songs ever. Swift also worked on the multiplayer zombie shooter Left 4 Dead and its follow-up, Left 4 Dead 2. &#x201C;I&#x2019;ve learned so much and had some amazing experiences at Valve,&#x201D; Swift said [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/52/52320.jpg</thumbnail_url></oembed>
