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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Michael Epstein Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/michaelepstein/</author_url><title>PS4 Controller Design Influenced by "Major FPS Creators" - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="r9tTkzaSEQ"&gt;&lt;a href="https://www.escapistmagazine.com/ps4-controller-design-influenced-by-major-fps-creators/"&gt;PS4 Controller Design Influenced by &#x201C;Major FPS Creators&#x201D;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/ps4-controller-design-influenced-by-major-fps-creators/embed/#?secret=r9tTkzaSEQ" width="600" height="338" title="&#x201C;PS4 Controller Design Influenced by &#x201C;Major FPS Creators&#x201D;&#x201D; &#x2014; The Escapist" data-secret="r9tTkzaSEQ" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Image Source: PlayStation Sony worked with consumers and developers to get the DualShock 4 just right. Sony consulted with &#x201C;major FPS developers&#x201D; while designing and testing the PS4&#x2019;s DualShock 4 controller, according to Sony&#x2019;s Mark Cerny. Speaking with IGN this week at Tokyo Game Show, Cerny explained that Sony was sending their ideas to certain unnamed developers looking for their input on specific issues while testing a &#x201C;ridiculously broad&#x201D; range of prototypes. &#x201C;We sent out prototypes to major FPS creators,&#x201D; said Cerny. &#x201C;We looked at the top-selling titles, if they were people we could talk to, we began sending over [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/600/600153.jpg</thumbnail_url></oembed>
