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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Stew Shearer Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/stewshearerold/</author_url><title>Rayman Legends Vita Getting Patch for Missing Levels - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="1O6qNkZzFD"&gt;&lt;a href="https://www.escapistmagazine.com/rayman-legends-vita-getting-patch-for-missing-levels/"&gt;&lt;i&gt;Rayman Legends&lt;/i&gt; Vita Getting Patch for Missing Levels&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/rayman-legends-vita-getting-patch-for-missing-levels/embed/#?secret=1O6qNkZzFD" width="600" height="338" title="&#x201C;&lt;i&gt;Rayman Legends&lt;/i&gt; Vita Getting Patch for Missing Levels&#x201D; &#x2014; The Escapist" data-secret="1O6qNkZzFD" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>A patch for Rayman Legends on Vita is coming, but Ubisoft can&#x2019;t say when. A few days ago players partaking in the Vita version of Rayman Legends noticed something odd about the game. Despite claims from Ubisoft that the Vita game would have all the same core content as its console counterparts, the portable edition was missing some 28 levels. With no prior announcement or explanation from the publisher, gamers were left to assume the worst. Thankfully, however, Ubisoft has now stepped forward with details to clear up the situation. Responding to inquiries in the comments section of a recent [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/591/591503.png</thumbnail_url></oembed>
