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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Greg Tito Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/gregtito/</author_url><title>Rockstar Has a Fistful of Red Dead Ideas - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="ZoA9gMoPdf"&gt;&lt;a href="https://www.escapistmagazine.com/rockstar-has-a-fistful-of-red-dead-ideas/"&gt;Rockstar Has a Fistful of &lt;i&gt;Red Dead&lt;/i&gt; Ideas&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/rockstar-has-a-fistful-of-red-dead-ideas/embed/#?secret=ZoA9gMoPdf" width="600" height="338" title="&#x201C;Rockstar Has a Fistful of &lt;i&gt;Red Dead&lt;/i&gt; Ideas&#x201D; &#x2014; The Escapist" data-secret="ZoA9gMoPdf" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>The guys who made Red Dead Redemption are happy the game was well-received and might have enough content for a sequel. The Western look and feel of Rockstar San Diego&#x2019;s Red Dead Redemption benefited from massive critical acclaim and word-of-mouth to become one of the most-beloved games of 2010. I know both myself and The Escapist EIC Russ Pitts both found Red Dead satisfying on both a story and mechanics level. The game sold extremely well, and has seen DLC like Undead Nightmare continue to make money for its parent company, Take Two Interactive, long after the original has been [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/1/1576.jpg</thumbnail_url></oembed>
