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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Jim H. Moreno Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/jimmoreno/</author_url><title>RoleCraft: The Magic of Roleplaying, Part 4: Conclusion - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="svRnVErdWM"&gt;&lt;a href="https://www.escapistmagazine.com/rolecraft-the-magic-of-roleplaying-part-4-conclusion/"&gt;RoleCraft: The Magic of Roleplaying, Part 4: Conclusion&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/rolecraft-the-magic-of-roleplaying-part-4-conclusion/embed/#?secret=svRnVErdWM" width="600" height="338" title="&#x201C;RoleCraft: The Magic of Roleplaying, Part 4: Conclusion&#x201D; &#x2014; The Escapist" data-secret="svRnVErdWM" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>With this edition of RoleCraft, we come to the conclusion of The Magic of Roleplaying series. We&#x2019;ll look into the discipline of magic, and look at some of the most famous spell-casters around. These final two elements should I hope help roleplayers culminate all the ideas I&#x2019;ve to put forth in this series, and lead you on to greater RP adventures. The discipline of magic in MMORPGs is by all means unique to roleplayers. Many prefer the ease of play that simply allows the rules of the game to limit their magic use, be it by class or racial restrictions, [&hellip;]</description></oembed>
