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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>John Funk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/johnfunk/</author_url><title>SF4 Boss Talks Mortal Kombat, Western Design Philosophy - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="HheuPDUpQH"&gt;&lt;a href="https://www.escapistmagazine.com/sf4-boss-talks-mortal-kombat-western-design-philosophy/"&gt;&lt;I&gt;SF4&lt;/I&gt; Boss Talks &lt;I&gt;Mortal Kombat&lt;/I&gt;, Western Design Philosophy&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/sf4-boss-talks-mortal-kombat-western-design-philosophy/embed/#?secret=HheuPDUpQH" width="600" height="338" title="&#x201C;&lt;I&gt;SF4&lt;/I&gt; Boss Talks &lt;I&gt;Mortal Kombat&lt;/I&gt;, Western Design Philosophy&#x201D; &#x2014; The Escapist" data-secret="HheuPDUpQH" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Street Fighter IV producer Yoshinori Ono thinks that Western fighting games are all about the payoff, not the journey. Street Fighter IV has done well for Capcom lately. The original game reinvigorated a flagging franchise, Super SF4 improved it, and SSF4 3D Edition is almost certainly the best launch title on the 3DS. There&#x2019;s a great interview with producer Yoshinori Ono over at CVG, but perhaps the most interesting part is where Ono talks Western fighting games &#x2013; specifically, Mortal Kombat. &#x201C;I&#x2019;ve played [MK] and I like it but it&#x2019;s obviously very different,&#x201D; said Ono. &#x201C;I think it represents the [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/43/43499.jpg</thumbnail_url></oembed>
