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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Adam Gauntlett Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/karloff/</author_url><title>Shinji Mikami: Atmosphere Is At The Core Of Horror - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="NbpV2VYT3k"&gt;&lt;a href="https://www.escapistmagazine.com/shinji-mikami-atmosphere-is-at-the-core-of-horror/"&gt;Shinji Mikami: Atmosphere Is At The Core Of Horror&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/shinji-mikami-atmosphere-is-at-the-core-of-horror/embed/#?secret=NbpV2VYT3k" width="600" height="338" title="&#x201C;Shinji Mikami: Atmosphere Is At The Core Of Horror&#x201D; &#x2014; The Escapist" data-secret="NbpV2VYT3k" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Franchises don&#x2019;t do horror gaming any favors, says the man behind The Evil Within. Shinji Mikami, hard at work on The Evil Within, managed to pry himself away from his desk long enough to say a few words to OXM about horror, gaming, and whether or not his latest is anything like The Ring. It is, you&#x2019;ll be pleased to hear, and its reality-bending aesthetic will have you wondering whether you&#x2019;re looking at the real world or its shadow. But, says Mikami, the core of horror is atmosphere, and that&#x2019;s something The Evil Within will have plenty of. Just don&#x2019;t [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/598/598005.jpg</thumbnail_url></oembed>
