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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>John Funk Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/johnfunk/</author_url><title>Sony Agents Fixing PS3 Bayonetta Before Western Release - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="3i2nc07NPm"&gt;&lt;a href="https://www.escapistmagazine.com/sony-agents-fixing-ps3-bayonetta-before-western-release/"&gt;Sony Agents Fixing PS3 &lt;I&gt;Bayonetta&lt;/I&gt; Before Western Release&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/sony-agents-fixing-ps3-bayonetta-before-western-release/embed/#?secret=3i2nc07NPm" width="600" height="338" title="&#x201C;Sony Agents Fixing PS3 &lt;I&gt;Bayonetta&lt;/I&gt; Before Western Release&#x201D; &#x2014; The Escapist" data-secret="3i2nc07NPm" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>It&#x2019;s no secret that the PS3 version of Bayonetta doesn&#x2019;t match up to its sister on the Xbox 360, but Sony and the developers are trying to give it a facelift before its launch in the West. Back in September, we first heard reports that Platinum Games&#x2019; stylish actionfest Bayonetta wasn&#x2019;t quite up to muster on the PS3 &#x2013; at least, not in comparison to the 360 version. Platinum&#x2019;s CEO Tatsuya Minami explained the issues, saying that Platinum had created the game for the Xbox 360 and handed the task of porting it to the PS3 to Sega, the game&#x2019;s [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/galleries/display/58/58659.jpg</thumbnail_url></oembed>
