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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Stew Shearer Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/stewshearerold/</author_url><title>Sony Wants Indie Games to Fill Content Gaps on PS4 - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="xhNnAzPA1Z"&gt;&lt;a href="https://www.escapistmagazine.com/sony-wants-indie-games-to-fill-content-gaps-on-ps4/"&gt;Sony Wants Indie Games to Fill Content Gaps on PS4&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/sony-wants-indie-games-to-fill-content-gaps-on-ps4/embed/#?secret=xhNnAzPA1Z" width="600" height="338" title="&#x201C;Sony Wants Indie Games to Fill Content Gaps on PS4&#x201D; &#x2014; The Escapist" data-secret="xhNnAzPA1Z" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Sony believes developers big and small will benefit from the PS4&#x2019;s focus on &#x201C;ease of development.&#x201D; One of the biggest features of the PS4 that Sony has been highlighting is how accessible it will be for developers. Whereas the PS3 was initially puzzling to many game makers and consistently difficult to develop for, the PS4 will supposedly be much more developer friendly. It&#x2019;s a facet of the hardware that the console&#x2019;s lead architect, Mark Cerny, recently attempted to further reinforce. &#x201C;We had two goals for PS4 development. One was performance. Boosting the performance of the CPU and GPU means prettier [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/577/577906.jpg</thumbnail_url></oembed>
