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<oembed><version>1.0</version><provider_name>The Escapist</provider_name><provider_url>https://www.escapistmagazine.com</provider_url><author_name>Logan Westbrook Legacy Author</author_name><author_url>https://www.escapistmagazine.com/author/loganwestbrook/</author_url><title>Stardock Boss Thinks Steam Is Holding Back Half-Life - The Escapist</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="bc99Vf1eOU"&gt;&lt;a href="https://www.escapistmagazine.com/stardock-boss-thinks-steam-is-holding-back-half-life/"&gt;Stardock Boss Thinks Steam Is Holding Back &lt;i&gt;Half-Life&lt;/i&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.escapistmagazine.com/stardock-boss-thinks-steam-is-holding-back-half-life/embed/#?secret=bc99Vf1eOU" width="600" height="338" title="&#x201C;Stardock Boss Thinks Steam Is Holding Back &lt;i&gt;Half-Life&lt;/i&gt;&#x201D; &#x2014; The Escapist" data-secret="bc99Vf1eOU" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script type="text/javascript"&gt;
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</html><description>Being a developer and a retailer is tricky, says the Stardock exec, and one of the two will inevitably suffer. Selling off the Impulse digital distribution platform seems to have given Stardock CEO Brad Wardell more time to muse upon the state of the industry, or at least about Valve&#x2019;s role in it. He&#x2019;s already weighed in on Steam&#x2019;s chances against GameStop &#x2013; Impulse&#x2019;s new owners &#x2013; and now he&#x2019;s wondering how much becoming a retailer had hurt Valve as a developer. Wardell said that there was a significant difference in Valve&#x2019;s output &#x2013; that is to say, the games [&hellip;]</description><thumbnail_url>http://cdn.themis-media.com/media/global/images/library/deriv/46/46587.jpg</thumbnail_url></oembed>
